...you're probably doing something stupid.
I'm working on a new project (C++), and the setup is fairly simple:
I've got 5 implementation files, a utilities header file, plus my main file. Of those implementation files, 2 of them consist only of utility functions I've previously written.
In my utilities header, I've got 3 basic structures, plus an enum. 2 of the structures contain 1 very basic function defined within them.
Now that you have the details, let's get on to the issue...
I needed to add a function to determine the intersection (if any) between 2 lines in 2d space. Naturally, already having this utils.h file, I decided to throw it in there. I probably shouldn't have, as it is relatively long and complicated enough that the compiler wasn't going to be able to inline it, but at the time I just threw it in there and tried to do a quick compile:
/tmp/ccnsMHTQ.o: In function `checkIntersection(Point2d&, Point2d&, Point2d&, Point2&)':
VerticalPattern.cpp:(.text+0x2e1): multiple definition of `checkIntersection(Point2d&, Point2d&, Point2d&, Point2d&)'
/tmp/ccqHjPfS.o:HorizontalPattern.cpp:(.text+0x20b): first defined here
/tmp/cc1AN3z7.o: In function `checkIntersection(Point2d&, Point2d&, Point2d&, Point2d&)':
Enemy.cpp:(.text+0x8e): multiple definition of `checkIntersection(Point2d&, Point2d&, Point2d&, Point2d&)'
/tmp/ccqHjPfS.o:HorizontalPattern.cpp:(.text+0x20b): first defined here
/tmp/cc6 _16 _11ouOwL.o: In function `checkIntersection(Point2d&, Point2d&, Point2d&, Point2d&)':
main.cpp:(.text+0x1ba): multiple definition of `checkIntersection(Point2d&, Point2d&, Point2d&, Point2d&)'
/tmp/ccqHjPfS.o:HorizontalPattern.cpp:(.text+0x20b): first defined here
collect2: ld returned 1 exit status
Huh? That function certainly isn't defined anywhere other than utils.h. So, what gives? My first thought was that I screwed up a header guard somewhere and that coupled with me throwing the definition of the function into the .h file may be causing some issues. So, I checked...
All header guards were fine. Then I started to wonder if it could be a circular dependency of sorts. But, why then is the newly added function the only one causing the linker error? Wouldn't everything else in utils.h also be causing problems? I decide to conduct a test to find out:
I added a very simple function definition to utils.h and placed it above the definition of checkIntersection():
void foo() { int x = 2; }
A quick re-compile, and...
I got the same error as before, except now also with respect to foo(). Looking back over utils.h, it becomes clear that the compiler is inlining the functions declared within my structures. This makes sense, because member functions defined inside of a class definition are implicitly inlined. Inlining means that the functions are replaced by inserting the function bodies at the locations in which they are called. This means the linker never sees them, thus has no reason to complain about them in my situation.
At this point, I have enough information to construct a simple test case to illustrate the issue and better debug it. I need the following setup:
* A utils.h header file that contains a structure which is composed of a trivial data member as well as a function.
* Also in that utils.h file, I need to define a free standing function.
* Lastly, I need to have 2 additional source files, both of which include utils.h, one of which can be the file that holds my main method.
Once constructed, I'm left with the following:
O.K., time to try to build it and see what we get:
/tmp/ccwuqYve.o: In function `utilsFoo()':
foo.cpp:(.text+0x0): multiple definition of `utilsFoo()'
/tmp/ccCIDNQe.o:main.cpp:(.text+0x0): first defined here
collect2: ld returned 1 exit status
Good. The test case is valid. main.cpp includes both foo.h and utils.h, and foo.h also includes utils.h, thus multiple definitions. Evidently, I'm making a false assumption about what I'm doing, what the header guards are doing, or both... and you know what they say about assuming. Time to stop assuming and starting knowing:
Header guards only prevent multiple definitions within a single translation unit. Take this situation for example:
foo.h - includes utils.h, bar.h
bar.h - includes utils.h
Header guards prevent the contents of utils.h from being included more than once within foo.h (a single translation unit): Once from directly including utils.h, and again when it includes bar.h which in turn includes utils.h.
So, isn't that what I was doing in my example? No, not at all. I was trying to rely on header guards to prevent multiple translation units from defining the same function. After compilation, main.o and foo.o both contain code for utilsFoo() because both main.cpp and foo.cpp include utils.h, which is where utilsFoo() is defined. It isn't being defined more than once per-file, but rather multiple times across all files (translation units). Thus, the linker has multiple object files that all have code for utilsFoo().
So, why does sticking the definition of utilsFoo() into an implementation file as opposed to a header file fix the issue? Because in that case, that implementation file is the only object file that has code for utilsFoo(). When other translation units include utils.h, they are simply making the declaration of utilsFoo() visible to themselves. That is to say, they are making themselves aware that the function exists and can be called, but they aren't pulling in the code for the function.
I feel much better now. Sure, I knew how to fix this from the outset, but it was more important to me to know why I needed to fix it.